2025-08-13 12:05:06 +04:00

31 lines
568 B
GDScript

@tool
extends Node
var simulation_started
@export var FL1038_2 : Node
@export var box_spawner: Node
func _enter_tree() -> void:
SimulationEvents.simulation_started.connect(_simulation_started)
SimulationEvents.simulation_ended.connect(_simulation_ended)
func _simulation_started():
simulation_started = true
print("Started !")
func _simulation_ended():
simulation_started = false
print("Stopped !")
func _physics_process(delta: float) -> void:
if(!simulation_started):
return
print(FL1038_2.speed)
box_spawner.disable = FL1038_2.speed == 0