8 Commits

Author SHA1 Message Date
c01173aa7b Draw conveyors/chutes/tippers/extendos programmatically for consistent stroke
SVG-based rendering caused non-uniform stroke scaling when symbols were
stretched. Now conveyor, chute, tipper are drawn as canvas rects, and
extendo is drawn as a canvas path with fixed left bracket proportions.
All use consistent 0.5px stroke regardless of size.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 17:22:14 +04:00
775c6e2e99 Make conveyors/chutes/inductions/extendos/spurs white; fix PE stroke and size
- Change all conveyance SVGs from black fill to white fill with black stroke
- Update programmatic rendering (curves, induction, spur) to white fill
- Replace PE 3-slice rendering with programmatic canvas paths for
  consistent stroke width at any size
- Reduce PE default size from 56x20 to 30x14 to fit around conveyor devices
- Update SVG export to match new white fills

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 17:17:09 +04:00
db19535f39 Make BCN, SOL, PDP symbols consistent: same viewBox, font, and size
All three now use identical 20x20 viewBox, 19x19 rect, font-size 8,
centered text with dominant-baseline="central". Updated symbol defs
to match the new 20x20 dimensions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 19:20:49 +04:00
51794cb9ae Add device visibility controls: right-click hide and top bar type toggles
- Right-click context menu: "Hide" option to hide individual symbols
- "Show All Hidden" appears in context menu when anything is hidden
- Top visibility bar with toggle chips for each device group
- Hidden symbols are excluded from rendering, hit testing, and SVG export

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:36:01 +04:00
8c29d9266c Shape-based collision, hit-testing, and export for all symbol types
- Add induction collision vertices (arrow+strip polygon instead of full OBB)
- Add getShapeVertices() dispatcher for unified shape-based collision
- Shape-following hit tests: curved (arc band), induction (arrow+strip), spur (trapezoid)
- Curved SVG export uses programmatic arc path matching renderer
- EPC: right-click adds waypoint, free polyline (no angle snap)
- Thinner selection/collision outlines, smaller resize handles with larger hit area

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:16:15 +04:00
6f0ac836fb Refactor collision/distance modules, fix curved geometry, add mirror support
- Split collision.ts (707→549): extract distance.ts (pure math) and grid-snap.ts
- Fix curved conveyor/chute outline to match SVG viewBox geometry
- Draw curves programmatically with fixed 30px band width (no SVG stretching)
- Single resize handle for curves (was 2)
- Add .gitattributes for consistent line endings
- Make Vec2 type module-private
- Add mirror transform support in renderer

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 17:21:04 +04:00
c5bb986a82 Refactor: extract render theme, hit-testing module, clean up legacy exports
- Extract 25+ hardcoded colors/sizes to render-theme.ts
- Extract pure hit-testing functions to hit-testing.ts (-104 lines from interactions.ts)
- Remove 11 legacy re-exports from symbols.ts, use config objects directly
- Fix preloadSymbolImages async/await anti-pattern
- Extract ensureEpcWaypoints() helper (3x dedup)
- Fix PDF not clearing on MCM switch
- Fix MCM persistence on reload
- Change defaults: grid off, grid size 2, min spacing 2

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 19:03:38 +04:00
eda97fc5bc real commit 2026-03-20 17:46:47 +04:00