17 Commits

Author SHA1 Message Date
d09ffd4a22 Fix spur/induction collision polygons to account for mirrored state
Collision detection now mirrors spur trapezoid and induction arrow
vertices when the symbol is mirrored, matching the visual appearance.
Previously the collision polygon stayed unmirrored causing false
positives/misaligned collision zones.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 19:05:53 +04:00
31ea4c0908 Add shift+drag to constrain movement to horizontal or vertical axis
Holding Shift while dragging locks movement to the dominant axis
(whichever has the larger delta from drag start). Works for both
single and multi-selection moves.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:59:51 +04:00
b4e3a7d6ff Always sort IDs tab ascending by device type, not just when searching
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:46:10 +04:00
da17f95a33 Add symbol icons to IDs tab and sort search results by device type
- Each ID entry now shows a small SVG icon of its symbol type
- Device type name shown as subtle suffix
- Search results sorted ascending by device type, then by ID
- Search also matches device type name

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:45:19 +04:00
18c0e03287 Add marquee selection: click and drag on empty space to select multiple symbols
- Blue dashed rectangle drawn while dragging
- Selects all visible symbols whose bounding box intersects the marquee
- Respects hidden symbols and hidden groups

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:42:21 +04:00
3c532b8cfe Reduce label font size from 10px to 3px
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:41:18 +04:00
51794cb9ae Add device visibility controls: right-click hide and top bar type toggles
- Right-click context menu: "Hide" option to hide individual symbols
- "Show All Hidden" appears in context menu when anything is hidden
- Top visibility bar with toggle chips for each device group
- Hidden symbols are excluded from rendering, hit testing, and SVG export

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:36:01 +04:00
cc91481c98 Change beacon SVG label from B to BCN
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:34:00 +04:00
8336018042 Fix SVG export: preserve original structure, no stray elements
- Single-element SVGs: id/label/transform directly on the element (no <g>)
- SVGs with <g> group (dpm, diverter): keep the group, put id/label on it
- Multi-child SVGs without group (beacon): wrap in <g> with id/label
- Programmatic shapes (induction, curved, spur): single <path> with id

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:29:17 +04:00
8c29d9266c Shape-based collision, hit-testing, and export for all symbol types
- Add induction collision vertices (arrow+strip polygon instead of full OBB)
- Add getShapeVertices() dispatcher for unified shape-based collision
- Shape-following hit tests: curved (arc band), induction (arrow+strip), spur (trapezoid)
- Curved SVG export uses programmatic arc path matching renderer
- EPC: right-click adds waypoint, free polyline (no angle snap)
- Thinner selection/collision outlines, smaller resize handles with larger hit area

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 18:16:15 +04:00
93afd0a554 Add device dock search, IDs drag-to-assign tab, and label drop-target highlight
- Add search filter to Devices tab in right dock
- Add IDs tab: flat list of unassigned device IDs, drag onto placed symbol to assign label
- Highlight drop target symbol with cyan glow during label drag
- Add labelDropTarget state and dropTarget theme entry

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 17:40:08 +04:00
6f0ac836fb Refactor collision/distance modules, fix curved geometry, add mirror support
- Split collision.ts (707→549): extract distance.ts (pure math) and grid-snap.ts
- Fix curved conveyor/chute outline to match SVG viewBox geometry
- Draw curves programmatically with fixed 30px band width (no SVG stretching)
- Single resize handle for curves (was 2)
- Add .gitattributes for consistent line endings
- Make Vec2 type module-private
- Add mirror transform support in renderer

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 17:21:04 +04:00
c5bb986a82 Refactor: extract render theme, hit-testing module, clean up legacy exports
- Extract 25+ hardcoded colors/sizes to render-theme.ts
- Extract pure hit-testing functions to hit-testing.ts (-104 lines from interactions.ts)
- Remove 11 legacy re-exports from symbols.ts, use config objects directly
- Fix preloadSymbolImages async/await anti-pattern
- Extract ensureEpcWaypoints() helper (3x dedup)
- Fix PDF not clearing on MCM switch
- Fix MCM persistence on reload
- Change defaults: grid off, grid size 2, min spacing 2

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 19:03:38 +04:00
2ab5509607 Remove unrelated Ignition migration script
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 17:53:21 +04:00
4e90aeea93 Add README at repo root
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 17:50:56 +04:00
20e9c60afa Update README with full project docs, setup, and device classification
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 17:50:09 +04:00
eda97fc5bc real commit 2026-03-20 17:46:47 +04:00